Mission editing: Unterschied zwischen den Versionen
Aus Arma Wiki
Neodym (Diskussion | Beiträge) |
Neodym (Diskussion | Beiträge) (→ZEUS) |
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Zeile 22: | Zeile 22: | ||
preInit = 1; // (formerly known as "forced") 1 to call the function upon mission start, before objects are initialized. Passed arguments are ["preInit"] | preInit = 1; // (formerly known as "forced") 1 to call the function upon mission start, before objects are initialized. Passed arguments are ["preInit"] | ||
+ | |||
file = "add_Zeus.sqf"; | file = "add_Zeus.sqf"; | ||
+ | |||
+ | |||
}; | }; | ||
+ | |||
}; | }; | ||
+ | |||
}; | }; | ||
+ | |||
}; | }; | ||
+ | |||
</blockquote> | </blockquote> |
Version vom 21. Jänner 2016, 16:05 Uhr
ZEUS
Hinzufügen des Zeus Modules ohne die Mission im Editor zu öffnen.
- description.ext mit Editor öffnen
- Funktion erstellen:
class CfgFunctions
{
class myTag
{
class myCategory
{
class myFunction
{
preInit = 1; // (formerly known as "forced") 1 to call the function upon mission start, before objects are initialized. Passed arguments are ["preInit"]
file = "add_Zeus.sqf";
};
};
};
};